Beware the simple machines!
When interrogating Darwinists with the goal of opening up discussion in the high school biology curriculum about evolution (i.e., strengths, weaknesses, and alternatives), I therefore propose subjecting them to a sustained line of questioning about what they mean by each of these five terms: science, nature, creation, design, and evolution.
This complements the famous Wedge Strategy, and adds the screw to the list of simple machines ID has learned to use.
What's funny is that they've been trying to screw the schools for years, but I guess putting the thumbscrews to "Darwinists" is a simpler application.
He also offers a convenient guide to these "Darwinists." I put that in quotes because there is no historical context in which it's usage matches with Darwin's own writings, nor is the philosophy people attribute to Darwinism something that anyone necessarily agrees with. It's a boogeyman, a hidden ideology to scare schoolchildren with.
Check under the bed, you may have (dum dum dummm) Richard Dawkins Darwinists in your kitchen! They virulently attack religion of any stripe. Even if your religion is safe, beware the Eugenie Scott Darwinist, who is not traditionally religious, but (horrors!) is respectful of people's religious beliefs. Most insidious are the confused Kenneth Miller Darwinists. These strange beasts manage to reject ID as bad science and bad theology, yet still believe in orthodox Judeo-Christian religions!
Only through carefully asking them to define simple words can you possibly separate the united front of "Darwinism" into its three warring factions. If need be
There’s a sixth term that could have been added to the five key terms, but is best kept in the background, namely, religion.We'll call that the curtain strategy. It's not a simple machine, but we Kansans know how important it is to ignore the man behind the curtain.
Coming soon: The Pulley strategy, the Lever strategy, the Wheel and axle strategy, and most frighteningly, the Inclined Plane strategy.
- Science: The process of asking questions about the natural world and developing and testing falsifiable models of the world.
- Nature: The physical world.
- Creation: the process of producing a new object, often a unique object, or the object so produced.
- Design: the process of creating an object to serve a purpose, or the object itself.
- Evolution: Change over time, especially the change in heritable population attributes through natural selection, genetic drift, gene flow, and mutation. Over larger time scales, the process generating diverse species from a single common ancestor or ancestral population.
- Religion: A self-consistent system of metaphysical beliefs.